Finish things
A shipped small game beats an unfinished big one. Scope is a feature.
Madfox is an independent software and game development studio based in South Africa. We build games we want to play and software we would want to maintain.
The studio grew out of years of shipping production software — web apps, APIs and cloud back ends — and a stubborn habit of prototyping games on weekends. Those two halves now share one workshop: the same discipline that keeps an API honest keeps a game’s simulation deterministic and its scores comparable.

A shipped small game beats an unfinished big one. Scope is a feature.
Deterministic simulations, headless test runs and real numbers before tuning by feel.
No dark patterns, no data grabs. Offline where possible, honest where not.
From sprite sheets to store listings, we build the tools that make the work repeatable.
Small, sharp games built to be finished and shipped. Mobile arcade, desktop strategy and social play — each one a complete idea, not a tech demo.
Product-grade web and mobile apps: Angular front ends, .NET APIs and cloud back ends with the boring parts done properly.
Deterministic simulations, headless test harnesses and asset pipelines. We build the tools that make the games measurable.
Curious about a specific title? Every game has its own site under Games.